Comments

Log in with itch.io to leave a comment.

hi there

Just wondering if any more community copies will be available?

Kind regards

(6 edits)

Another thought:

Dwarven Mine is -1 square, Bandit's Lair -3 squares and Goblin's Nest -5 squares. Were you considering more uniqueness to each? 

What about:

Dwarven Mine: 1 free mine at lvl 3

Bandit's Lair: 1 free warrior at lvl 2

Goblins Nest: 1 free chest at lvl 1

(both 2nd and 3rd lvl freebies non-active until activation of their lvl)

Nice ideas!

(7 edits)

Hi, how to track workers vs workers shifting to warriors? I first thought one would circle the actual number via worker line, but with warriors it is quickly a mess..? 

After a second thought, I will write down the number of workers in the upper half of hourglass for the next round, substracting newly trained warrior(s). And I will fill the lower half after the end of current round instead crossing (aka spilled sand)..

Nice idea. I was erasing the old circle and making a new one.

(1 edit)

Lovely game with beautiful art. The dungeons are all the same with only slightly different art work. It’s a bit like “find the 6 differences in these two drawings”.

Reminds me of Dungeon Keeper.

Want to know which hero comes through the front door: Heroes

Thanks!