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Void Halls: Print & Play, Roll & Write Game.

As the master of the dungeon, you lure heroes to explore this den. The victims leave behind them what they carried. Now all values, brought from far away, belong to you.

Organize your dungeon, and set treasures to lure heroes, traps, and warriors to encounter them.

Riches will come to you and fame will rise in the dark halls of legends.

US Letter + A4

Languages: English. German, French, Spanish, Italian, Greek.

  • Necromancer's Den
  • Dwarven Mine
  • Bandits' Lair
  • Goblins' Nest

Rules (V1.2)

Tiles (print, cut, and use).


Void Halls on BGG.

StatusReleased
CategoryPhysical game
Rating
Rated 4.8 out of 5 stars
(6 total ratings)
AuthorParaMyth Games
Tagsdungeon, game, Hand-drawn, Print & Play, roll-and-write, solo, Solo RPG, Tabletop

Purchase

Get this game and 1 more for 8.00€ EUR
View bundle
Buy Now
On Sale!
15% Off
5.00€ 4.25€ EUR or more

In order to download this game you must purchase it at or above the minimum price of 4.25€ EUR. You will get access to the following files:

Void Halls - Rules (V1.2)3.pdf 746 kB
Void Halls - Rules (V1.2) (B&W)3.pdf 576 kB
Void Halls. ParaMyth Games. (EN) [A4].pdf 6.5 MB
Void Halls. ParaMyth Games. (EN) [US Letter].pdf 6.1 MB
Void Halls. ParaMyth Games. (ES) [A4].pdf 6.8 MB
Void Halls. ParaMyth Games. (ES) [US Letter].pdf 6.4 MB
Void Halls. ParaMyth Games. (GR) [A4].pdf 7 MB
Void Halls. ParaMyth Games. (GR) [US Letter].pdf 6.5 MB
Void Halls. ParaMyth Games. (IT) [A4].pdf 6.8 MB
Void Halls. ParaMyth Games. (IT) [US Letter].pdf 6.4 MB
Void Halls. ParaMyth Games. (FR) [A4].pdf 6.8 MB
Void Halls. ParaMyth Games. (FR) [US Letter].pdf 6.4 MB
Void Halls. ParaMyth Games. (DE) [A4].pdf 6.9 MB
Void Halls. ParaMyth Games. (DE) [US Letter].pdf 6.5 MB
Tiles. Void Halls. ParaMyth Games..pdf 99 kB
Tiles. Void Halls. ParaMyth Games. (parchment).pdf 252 kB

Development log

Comments

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hi there

Just wondering if any more community copies will be available?

Kind regards

(6 edits)

Another thought:

Dwarven Mine is -1 square, Bandit's Lair -3 squares and Goblin's Nest -5 squares. Were you considering more uniqueness to each? 

What about:

Dwarven Mine: 1 free mine at lvl 3

Bandit's Lair: 1 free warrior at lvl 2

Goblins Nest: 1 free chest at lvl 1

(both 2nd and 3rd lvl freebies non-active until activation of their lvl)

Nice ideas!

(7 edits)

Hi, how to track workers vs workers shifting to warriors? I first thought one would circle the actual number via worker line, but with warriors it is quickly a mess..? 

After a second thought, I will write down the number of workers in the upper half of hourglass for the next round, substracting newly trained warrior(s). And I will fill the lower half after the end of current round instead crossing (aka spilled sand)..

Nice idea. I was erasing the old circle and making a new one.

(1 edit)

Lovely game with beautiful art. The dungeons are all the same with only slightly different art work. It’s a bit like “find the 6 differences in these two drawings”.

Reminds me of Dungeon Keeper.

Want to know which hero comes through the front door: Heroes

Thanks!